Cheat for CS 2
FACEIT LAGSWITCH DESYNC
Lagswitch and Desync are methods of influencing network data exchange in CS 2, used to create an artificial delay (lag) or desynchronize the player with the FACEIT server. The technique may include interrupting the Internet connection locally or manipulating network packets to temporarily "freeze" the character in place, followed by a position correction. Practical application allows you to create moments of unexpected movement or make it more difficult for the enemy to aim. The implementation requires technical configuration of network equipment or the use of specialized software that affects data transfer between the client and the FACEIT server.
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Functionality and system requirements
- Functions
- System requirements
Functions Main Tab
Enable desync – activates all core features Enable Keybind – keybind to activate features Sounds – sound effects for actions (e.g. activation) Firewall mode – uses Windows Firewall instead of a driver Path – path to the target executable/game (used with Firewall mode) Method – activation method selection: Temporary: desync runs according to configured duration Pressing: runs until the key is pressed again Hold: runs while the key is being held down Traffic – type of traffic to block: Outbound: outgoing traffic Inbound: incoming traffic Duration – desync active time (without kick bypass, for Temporary method) Delay after – delay after desync ends before it can be reactivated KeyBind – main hotkey for desync activation Protocol – traffic protocol to block: UDP TCP Kick bypass – prevents disconnection from the game due to poor connection: Duration: duration of each desync cycle Separator: delay between desync cycles Iterations: number of desync repetitions (Duration * Iterations) Settings Tab
Randomizator – randomizes the duration of the block Fix Traffic – emergency button to restore internet if something goes wrong Save Configuration – saves current config Reset Configuration – resets config to default settings Logs Tab
All logs – enables log display during desync activation Delete Logs – removes log files Log File – location of the log file Logs – displays software activity logs
FACEIT LAGSWITCH DESYNC
Lagswitch and Desync are methods of influencing network data exchange in CS 2, used to create an artificial delay (lag) or desynchronize the player with the FACEIT server. The technique may include interrupting the Internet connection locally or manipulating network packets to temporarily "freeze" the character in place, followed by a position correction. Practical application allows you to create moments of unexpected movement or make it more difficult for the enemy to aim. The implementation requires technical configuration of network equipment or the use of specialized software that affects data transfer between the client and the FACEIT server.
When purchasing the product, you acknowledge your agreement to the terms of the user agreement and authorize the processing of your personal data.